1.02 release.


Windows: 

  • fixed game starting at dev level instead of main menu
  • switched from Lumen to ScreenSpace(experimental) for better performance
  • added red stress shader to better signify when the monster is near

Linux:

  • above patches from windows
  • fixed launch issue and minor performance issues
  • baked lighting (no longer realtime but greatly improved performance)
  • added controller binding to trigger the main menu (mouse still required to navigate main menu)

Known issues:

  • game will launch as a black screen and force a reboot on close on the steam deck, the only workaround right now is to launch the game in desktop mode. this is not optimal.

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